Additional Shooting
Wednesday, August 29th, 2007I’d mentioned in my Derailed post that we had to shoot another scene, and I wanted to talk about it a little bit. The shoot happened on August 16th, with a small crew, outside the Brevard Museum of History & Natural Science — which is the same museum we shot Dudley in.
In the original script, the film opens with an establishing shot outside “Ye Olde Museum of Modern Art,” and then quickly moves inside to a dark and somewhat creepy scene where Pupsock and Wendell corner Princess Stacie’s kidnapper, Dirk. If you know the characters, this is a funny scene. However, since this is the first movie I’ve done with them, you don’t know the characters. So, while you’re trying to figure out what kind of movie you’re dealing with, the movie is pretending to be something it’s not.
In order to combat this problem, I went ahead and expanded the first scene from a simple establishing shot into a quick little scene with Pupsock arriving at the museum and coordinating the plan of attack with Wendell over walkie-talkies. It kinda ruined the nice reveal we have of Pupsock in the creepy scene, but it sets the tone for the rest of the movie so well, that it was a worthy sacrifice.
Once we had the scene written, there was still some question as to when we’d actually shoot the thing. I’d been working on the special effects in my spare time, not sticking to any schedule, other than I was eager to be finished. When I talked to Jamie Donmoyer, the brilliant puppeteer who served as Pupsock’s main performer (the also-brilliant Amy Strickland filling in for one day) about her schedule, she informed me that she’d be in New York for a while, puppeteering on Disney’s Johnny and the Sprites. She’d be back and forth between Orlando and NYC, but pretty much the only day she could do it would be August 16th. Luckily, this was between gigs for producer Tom, so he was able to bring out the Blue Juice Films light kit, and serve as DP. So, we were on.
This left not a lot of time to plan, not to mention building the “Ye Olde Museum of Modern Art” sign. So, I sprung into action. Most of the crew weren’t available on such short notice, so I ended up building the sign myself, and was pretty pleased with the result. Used a big piece of plywood, with a peg-board-like material covering it. Jigsawed a curve to the top, and connected it to two fancy fence posts. I put two-foot squares of plywood on the posts, so they could stand free while supporting the sign, and made the sign detachable for easy transport. Well, as easily as one can transport a large sign and fence posts. Which is not very easily. Lastly, I bought a bunch of letters from various craft stores, spray painted them, and glued them to the sign.
The only crew I had were Tom as DP, Chris Santora - who served as Practical Effects Lead and Assistant Director on the main shoot, and Kevin McGuire - the voice of Pupsock, who both served as “General Shemps,” a.k.a Production Assistants. I didn’t originally want to bother Kevin about the shoot, because he’d just bought a house and had been busy getting it ready to move into, but no one else could make it, so I decided to give him a call. It turned out he wanted a break from working on his house, so he came out and was invaluable. Tom was able to put both Chris and Kevin to work, and only needed me occasionally after I had blocked out the scene with him. This left me free to work with Jamie, so we could be on the same foot before shooting began.
We were shooting outside at night, and it took longer than expected to get enough light on the museum to be able to see it. However, once we got rolling, everything was awesome. A couple of bumps at the start, but we had just enough crew that I was able to sit right next to Jamie, and it didn’t take too much coaching for her to just nail the scene. It’s so much fun working with her, because she puts so much life into Pupsock, it’s a joy just sitting there and watching it happen. After the first couple of takes, Tom and I just kept looking at each other with big grins on our faces. Whatever doubts we had about whether or not this was the right way to open the movie just vanished. The new opening is gonna be awesome!