Dungeon Painting Tests

Finished off the Mushroom Painting sequences on Sunday night. Started working on the Dungeon Painting last night, trying to finalize the look of the environment. It’s based off a painting by Danny Schmidt, and was modeled by Philip Yon, who also modeled Wendell. I messed around with the textures and lighting a bit, then rendered this test. I then took it into After Effects and played around with a bunch of different techniques, and came up with this:

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