CINEMA

The Pale Olde Things

Writer, Director, Character Designer

Short Film, 2018

Designed and oversaw development of three creatures for a short fantasy film about an apprentice witch learning to defend herself from the things that go bump in the night. Movie is currently in post production.

The Imp – Carved foam hand puppet. Provided initial character designs. Worked with puppet builder throughout the process to ensure the character met the artistic needs of the piece. Character initially appears evil, but is later revealed to be good. Directed puppeteer on set, working on performance and voice. Built and performed by John E. Kennedy (Sesame Street, Muppets).The Thing – Creature performed by actor in prosthetics and makeup. Worked with Makeup FX artist on design, from blue sky concepts down to what we could actually build on a limited budget. Prepared look books. Designed costume. Sourced all materials for makeup and costume. Makeup FX lead: Thomas BlascoThe Evil Doll – converted a porcelain doll into a puppet. Modified arms and legs to move, replaced eyes with dimmable glowing LEDs. In addition to designing the character, I was the primary builder, with assisstance from John Kennedy, and performed the puppet in several shots.In addition to the three creatures, I also worked closely with the Art Director on costume design for the two human characters.

Pupsock & Wendell Series

Writer, Director, Character Designer, Animator

2006, 2012

Two film series featuring a puppet dog and his 3D animated sidekick, who rescue princesses professionally. Created, designed, and oversaw creation of several characters for these films, which combine live action, puppets, hand drawn animation, and CGI. The first film in this series appeared in Heather Henson’s Handmade Puppet Dreams series.

Pupsock Jackson – main character of the series. A puppet dog with an Indiana Jones complex. Created several sketches, worked with puppet builder on the look and feel, and oversaw building. Directed performance, both on set with puppeteer and in the recording booth with the voice actor.Wendell – Wendell is a CG floating ball character who wears a cowboy hat and has detached floating hands. Worked with modeler and rigger to create the CG character. Performed the voice and did all animation for the character, as well as all compositing into live action footage.Goliath was a 12-foot-tall puppet built by John Kennedy for a different show, and used as the final villain in the second PaW film. This was performed by a team of 3 puppeteers. I directed the lead puppeteer, who then worked with his team to execute the performance.Giacomo – Giacomo was a hand-drawn animated character, the villain of the first movie. I designed the character, and worked with the animator on each shot to direct the performance and keep the character design true.

The Sure Sheep

Animator, FX Artist, Director of Photography

Short Film, 2008

Short film written and directed by John E. Kennedy, and produced by Heather Henson for her Handmade Puppet Dreams series.

John had long dreamed of creating a film where puppet characters danced with animated legs, but he couldn’t find anyone to help him realize this dream. I was able to help him create this effect, as well as shoot the movie and do all the FX, compositing, and creation of a digital world created using miniatures built by John.

Dudley and the Toy Keeper’s Chest

Writer, Director, Character Designer

Short Film, 2005

Internationally acclaimed short film combining puppet characters with live action. Designed two puppet characters, and oversaw their development. Appeared in Heather Henson’s Handmade Puppet Dreams series, and played as part of the HMPD screenings at the Smithsonian during the Jim Henson’s Fantastic Worlds exhibit.

Dudley – a plush toy-come-to-life puppet character. This character was inspired by a childhood toy of mine. I designed the character to evoke the feeling of the original toy, but with a unique design that had more appeal, and worked better to convey emotion on camera. The character does not speak, so expressive eyes and subtle movement were very important to convey emotion. Worked very closely with the puppet builder and puppeteer to ensure everything looked just right.Silas – a wooden wolf toy, also a puppet. This character was designed to be the opposite of Dudley. Dudley was soft and fluffy, with gentle curves and a handmade feel. Silas was wooden and sharp, with hard lines and a manufactured feel. Worked with a character designer to iterate on his design, before handing over to a puppet builder. Worked with builder, altering the design as it was built to deal with physical realities, while still maintaining the vision for the character.

Various Other Projects

Writer, Director, Character Designer, Puppeteer, Animator

Various, 2005-present

Worked with several friends and clients on various projects. Doing animation, compositing, motion graphics, producing, directing. Whatever they need to help bring their visions to life.

I maintain daily creative habit. Generally this involves writing novels, but also can include performing animation, editing, etc. on various film projects, either for myself or my friends.